Assassin’s Creed Codename Hexe game director Benoit Richer has left Ubisoft to co-found Servo Games, a new independent studio based in Quebec. Richer announced the move on LinkedIn and confirmed that he will serve as game director at the studio. His departure marks another significant change for the team developing Ubisoft’s upcoming Assassin’s Creed title.
Image credit: Ubisoft
Assassin’s Creed Codename Hexe loses another senior team member
Richer was previously the game director of Codename Hexe. He is the third major member associated with the project to leave, following changes involving franchise leadership and the game’s creative direction.
His career spans several studios and roles. Richer began at Ubisoft Montréal in 2001 as a level designer, later worked at Electronic Arts, and spent six years at WB Games Montréal. He then returned to Ubisoft Montréal as a game director and led work on Codename Hexe.
For readers following the game’s development, the key confirmed detail is a leadership departure. The information available here does not provide new gameplay details or a release date, so Richer’s move should not be taken as confirmation of any change to the game’s launch plans.
Richer co-founds Quebec studio Servo Games
Servo Games was established by Richer and three other industry veterans. The founding team includes Luc Tremblay, who is president, creative director, and director of technology; Alex Drouin, who is animation director; and Dany Marcoux, who is art director. Richer joins the studio as game director.
The founders’ responsibilities cover several areas of game development, including creative leadership, technology, animation, and art. The announcement confirms the team’s roles and the studio’s location in Quebec, but does not describe Servo Games’ first project.
Other leadership changes on Codename Hexe
In October, former Assassin’s Creed franchise lead Marc-Alexis Côté left the project. He later filed a lawsuit against Ubisoft, alleging “constructive dismissal” after the Assassin’s Creed brand was transferred to Tencent-backed Vantage Studios. The allegation is part of the lawsuit and should not be treated as a court finding.
Creative director Clint Hocking also left Ubisoft in February, following the company’s restructuring plan. Jean Guesdon, head of content for the Assassin’s Creed brand, was appointed as the project’s new creative director.
What is known about Assassin’s Creed Codename Hexe
Ubisoft announced Codename Hexe in 2022. CEO Yves Guillemot recently said the game is among several titles being developed at Vantage Studios, alongside the Far Cry franchise. Taken together, the confirmed updates show changes in key development roles, while also identifying Guesdon as the project’s new creative director.
For now, the most useful way to track Assassin’s Creed Codename Hexe is to distinguish confirmed staffing updates from unannounced details about the game itself. Richer’s departure and move to Servo Games are confirmed; this report does not establish further changes to the project’s scope or schedule.