Entity, an Irish startup developing a browser-based gaming platform, has raised $5.8 million (€5 million) in seed funding. The Dublin company aims to make games playable from a link, without requiring players to download or install them, and is targeting an early 2027 launch.
Image credit: Entity team
How Entity’s browser-based gaming platform is designed to work
Entity says its platform will use WebGPU and WebAssembly to run games in a web browser. Players are expected to be able to open a game or multiplayer lobby using a single link, rather than first installing a separate game client.
The company distinguishes its approach from cloud gaming. In a cloud gaming service, a remote server runs the game and streams the result to the player. Entity says its games will not be streamed from a remote server, avoiding the network round trip associated with that model. Actual performance will still depend on the game and the device used.
For players, browser access could make it easier to start a game or join friends. Before launch, it will be useful to check which browsers, devices and internet conditions the platform supports; those details have not been specified in the information released so far.
Funding, investors and planned launch
ACT, Delta Partners and Elkstone backed Entity’s $5.8 million (€5 million) seed round. The company also received support from Enterprise Ireland and a group of angel investors from the games industry.
Entity was founded in Dublin in 2024 and plans to launch in early 2027. Its initial selection is expected to combine existing PC and console games with original intellectual property. The company has not named the titles planned for that opening lineup.
As the launch approaches, the mix of available games and their browser and device requirements will help players understand what the service offers. For now, the announced timeline and planned catalogue are company plans rather than a confirmed list of launch-day releases.
Founders bring experience from established games studios
Entity’s founders are Rich Barnwell, Kev Bergin, Dave McGovern, Fergus Duggan and Artur Stawiarski. They previously built Digit, an Irish studio behind Star Trek Fleet Command. Scopely acquired Digit in 2019.
Paul Farley has joined the team as head of games. He founded Firestoke, Tag Games and ChiliConnect; ChiliConnect was later acquired by Scopely and Unity, respectively.
CEO and founder Rich Barnwell described the platform as a response to changes in how games are made, discovered and played online. He said Entity aims to reduce the friction of downloads and make gaming experiences accessible across the devices players use. The company’s investor backing will support its work toward that goal and its planned launch.
What to know about Entity’s browser-based gaming platform
- Funding: $5.8 million (€5 million) in seed investment.
- Headquarters: Dublin, Ireland.
- Planned launch: Early 2027.
- Technology: WebGPU and WebAssembly.
- Planned game selection: Existing PC and console titles alongside original IP.
Entity’s browser-based gaming platform is intended to offer an alternative to download-based play and cloud-streamed games. The most important details to watch for next are the confirmed game lineup, supported devices and browser requirements as the early 2027 launch gets closer.