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Former Blizzard CCO and Bonfire CEO Rob Pardo to present keynote address at GDC Festival of Gaming

The Rob Pardo GDC keynote will draw on more than three decades of experience in game development, from shaping major franchises to leading a studio he co-founded. Titled "An Odyssey in Building Games That Last," the address is part of the GDC Festival of Gaming in San Francisco.

Image credit: GDC

What to expect from the Rob Pardo GDC keynote

Pardo is the CEO of Bonfire Studios and formerly served as chief creative officer at Blizzard. His career includes work on well-known series such as StarCraft, World of Warcraft, and Diablo. The keynote is expected to reflect on that experience and discuss how he approaches game development at Bonfire, the studio he co-founded in 2016.

The session’s title points to a central topic: how games can remain meaningful to players over time. Pardo’s perspective brings together experience with established franchises and his work at a newer studio. For attendees, the talk may offer useful context on the creative decisions involved in making games that players choose to revisit.

GDC president Nina Brown described Pardo as a figure who has helped shape enduring game design. She also noted that his perspective is relevant as the industry responds to technological shifts and changing business models. Brown said the event aims to celebrate the creative commitment behind games that continue to attract players.

Keynote time and GDC Festival of Gaming schedule

Pardo’s keynote is scheduled for 9 a.m. PT on Thursday, March 12. Attendees planning to watch should check the event’s latest schedule for any updates and confirm the time in their own time zone.

The GDC Festival of Gaming runs from March 9 to 13 in San Francisco, California. The five-day event is set to include more than 1,000 speakers and 700 sessions. Its program also features presentations from Sandfall Interactive, the developer of Clair Obscur: Expedition 33, and AdHoc Studio, associated with Dispatch.

Other updates about the event

Hideo Kojima had been scheduled to attend and present, but later withdrew. Organiser Informa also reported that it had not seen a decline in planned attendance from international visitors, despite concerns about travel costs and the political climate in the United States.

The event’s name change—from Game Developers Conference to GDC Festival of Gaming—received a mixed response. These updates provide additional context for attendees following the conference’s evolving format and programme.

Why the Rob Pardo GDC keynote matters

The Rob Pardo GDC keynote brings together lessons from major game franchises and the development approach of Bonfire Studios. For game makers and players alike, its focus on building games that last makes it a notable session on the festival schedule. Checking the official programme before attending is the best way to confirm session details.

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