GreaterThan Group (GTG), a new company founded by former NetEase executive Simon Zhu, is backing three game studios with a mix of funding and development support. Its first portfolio includes Arcanaut Studios, BulletFarm and MAGship, bringing together veteran game creators working on projects across games and Japanese anime. Here’s what is known about the studios, their leadership and GTG’s approach.
Image credit: Arcanaut Studios
What GreaterThan Group is funding
GTG has secured $40 million in funding, along with approximately $60 million in additional commitments. Zhu has not named the investors, citing privacy, but told Bloomberg they are entrepreneurs from the gaming and technology industries.
The company’s first investments are in three studios: Arcanaut Studios, based in Edmonton; BulletFarm, based in Los Angeles; and MAGship, based in Tokyo. GTG says it aims to provide full funding, end-to-end support and creative autonomy. For players, the practical takeaway is that these studios are being given backing to develop their own projects, though details such as budgets and release dates have not been announced.
GreaterThan Group studios and their projects
Arcanaut Studios and Star Wars: Fate of the Old Republic
Arcanaut is led by Casey Hudson, who directed Star Wars: Knights of the Old Republic and the Mass Effect trilogy. The studio’s first announced game is Star Wars: Fate of the Old Republic, revealed at The Game Awards 2025. No further details about its release timing or gameplay were included in the announcement, so those interested in the project should treat specific launch expectations as unconfirmed.
BulletFarm’s multiplayer project
David Vonderhaar, formerly studio design director at Treyarch, oversees BulletFarm. The team is in the early stages of developing a first-person game with multiplayer and cooperative elements. The project is still in development, and no title, platforms or release date have been shared.
MAGship’s anime focus
MAGship is led by Masato Saki, a former Konami executive who worked during the international expansion of Yu-Gi-Oh! The Tokyo-based company invests in Japanese anime projects, which GTG identifies as a central part of its broader intellectual-property strategy. No specific anime titles or related game projects have been announced.
How GTG’s studio ownership model works
Each studio’s founding team co-owns its company, while also holding shared equity in GTG. This structure gives studio leaders a stake both in their own teams and in the wider group. GTG is also working with other creators to develop new projects.
Before founding GTG, Zhu was president of global investments and partnerships at NetEase. He left the company last year after it reduced investment in several studios, including BulletFarm. During his time at NetEase, Zhu led investments involving Sky: Children of the Light, Marvel Snap and Fall Guys, and helped bring Minecraft to the Chinese market.
What GreaterThan Group’s plans mean for players
GTG says its goal is to give creators the resources and independence to focus on making games, while treating games first and foremost as entertainment. Zhu has argued that development has become more challenging and that reducing distractions can help teams spend more time building their projects. For now, the clearest signs of what this strategy will deliver are Arcanaut’s announced Star Wars game and BulletFarm’s early-stage multiplayer project. GreaterThan Group’s future output will become easier to assess as the studios share more about their games and timelines.