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Halloween: The Game denied classification in Australia and New Zealand over drug depiction

Halloween: The Game, IllFonic’s asymmetric horror title, has been refused classification in Australia, preventing its sale in both Australia and New Zealand, according to the developer. The decision was reportedly linked to a controlled substance depicted in the game—not to Michael Myers or the game’s violent content. The precise substance has not been confirmed by IllFonic.

Image credit: IllFonic

Why Halloween: The Game was refused classification

IllFonic announced the decision on X/Twitter in response to a player. The studio said the Australian Classification Board’s refusal was based on the presence of a controlled substance. It added that, as a result, the game could not be sold in physical or digital form in Australia or New Zealand.

Several reports have suggested that the substance is cannabis, which reportedly provides a gameplay buff to players controlling Michael Myers. However, IllFonic has not confirmed that detail directly. The refusal had also not appeared on the Classification Board’s public register at the time of the report, so the exact reasoning was not independently available there.

For players in the affected markets, the distinction between a classification refusal and a content change is important: the developer’s statement describes sales being unavailable, but does not confirm whether a revised version will be submitted. Check official release and classification information for updates before making plans to buy the game.

Will the decision affect the game’s release elsewhere?

It remains unclear whether IllFonic intends to modify the game for Australia and New Zealand. The announcement also did not establish whether the refusal would affect the planned September launch in other regions. No broader release impact was confirmed in the available information.

That means players outside Australia and New Zealand should not assume that their local release has been cancelled, while players in those two countries should not assume a revised edition is on the way. The studio had not announced a specific change or alternative release arrangement in the report.

Australia’s history of refusing game classifications

The Australian Classification Board has previously refused ratings for video games over depictions of illicit drugs and certain forms of violence. These decisions are made in relation to the content under review, so the reason for one refusal should not be taken as an explanation for another.

  • Hunter x Hunter Nen x Impact was refused classification by the ACB in 2024 over what the board described as implied sexual violence.
  • Disco Elysium: The Final Cut initially faced a ban in Australia in 2021, but later received a console release there.

These examples show that a refusal does not, by itself, explain whether a game will later be changed or become available. For Halloween: The Game, the confirmed information is that IllFonic attributed the decision to a controlled substance and said sales would not be possible in Australia and New Zealand. The substance’s identity and any plan to seek a different outcome remain unconfirmed.

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