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Iron Galaxy Studios announces further layoffs, unknown number of staff affected

Iron Galaxy Studios layoffs have been announced as the Chicago-based developer responds to what it describes as lasting changes in the video game market. The studio has not disclosed how many employees are affected in this latest round, but says it is changing its company structure to adapt to current conditions.

Image credit: Iron Galaxy Studios

Iron Galaxy Studios layoffs: What is known

Iron Galaxy Studios shared the news on LinkedIn, saying it could no longer sustain the team size it had maintained over the past year, even after reducing its workforce previously. The company described the latest cuts as part of a broader adjustment to its structure.

The number of positions affected has not been confirmed. The studio said that teammates and friends are losing their jobs, but did not provide a total. Until the company releases more details, the scale of this round remains unknown.

For readers following the news, it is useful to separate confirmed information from unanswered questions: the studio has acknowledged job losses and cited market conditions, while the number of affected staff has not been stated.

Previous workforce reduction

Iron Galaxy cut 66 positions last February, describing that decision as a last resort. The latest announcement indicates that the earlier reduction was not enough to make the team’s size sustainable under the studio’s current circumstances.

The company said that conversations about the video game business returning to normal have continued since 2020. It now views the conditions affecting game development as a lasting change rather than a temporary disruption.

Why the studio says it is restructuring

In its statement, Iron Galaxy pointed to changes in how players consume games and to different criteria from publishers when deciding whether to invest in game development. The company said these shifts have affected its partners as well as the studio itself.

Iron Galaxy described the resulting decisions as painful and said it needs to adapt to the current climate of the video game industry. For employees and industry observers, the announcement signals a change in the studio’s structure; it does not specify which teams or roles are affected.

Leadership change at Iron Galaxy

Adam Boyes stepped down as co-CEO last August after eight years with the company. He had been appointed alongside Chelsea Blasko in November 2020. After Boyes’s departure, Blasko assumed the CEO role.

The leadership change is separate from the latest layoff announcement, and the studio has not stated that the two events are connected. Keeping those details distinct helps avoid drawing conclusions that the company has not confirmed.

What to watch for next

Iron Galaxy has not announced the total number of employees affected or provided further details about the new company structure. Any additional information from the studio could clarify the scope of the cuts and how its operations will change.

For now, the confirmed picture is that Iron Galaxy Studios layoffs are part of an effort to adjust to market conditions the company considers permanent. The exact number of roles affected remains undisclosed.

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