Meta is redirecting Horizon Worlds toward mobile, shifting the platform away from its earlier emphasis on Quest virtual reality. The change separates Horizon Worlds from Meta’s Quest VR platform, giving each product a distinct development focus and aiming to make Worlds accessible to a larger audience.
Image credit: Meta
Horizon Worlds mobile becomes Meta’s main focus
Samantha Ryan, Reality Labs’ vice president of content, described the change in a company blog post. She said Meta plans to develop Horizon Worlds primarily for mobile, where the company sees an opportunity to reach more people. The platform had started as a VR experience, but Meta began testing a mobile version last year and reported positive momentum.
Ryan said the company is separating its Quest VR platform from Horizon Worlds so the two products can develop independently. In practice, that means Worlds will be focused almost entirely on mobile, while Meta continues to support the VR developer ecosystem.
For people who use Horizon Worlds, this shift means the platform’s future development will be centered on mobile access rather than Quest headsets. Users interested in VR content should distinguish between Horizon Worlds and the broader Quest app ecosystem, which includes software made by independent developers.
Meta continues to support third-party VR developers
Meta says it intends to maintain its long-term investment in VR while placing greater emphasis on external developers. Ryan stated that 86% of the effective time people spend in their VR headsets is spent using third-party apps, including both first-party and third-party apps in the comparison she cited.
The company plans to support developers through partnerships and targeted investment. This approach keeps the Quest ecosystem in focus even as Horizon Worlds moves toward mobile. For VR users, the range of independent apps remains an important part of the platform; checking app compatibility and headset requirements before downloading can help avoid confusion.
Reality Labs faces financial and studio changes
Meta’s latest financial report cited in the announcement showed that Reality Labs generated $2.2 billion in revenue in 2025 and recorded a $19.2 billion loss. The division also laid off 10% of its workforce last month, according to the report.
After the layoffs, Meta closed three VR studios: Twisted Pixel Games, known for Marvel’s Deadpool VR; Sanzaru Games, associated with Asgard’s Wrath; and Armature Studio, which worked on a VR port of Resident Evil. These closures mark additional changes to Meta’s VR operations alongside the new mobile direction for Horizon Worlds.
What the Horizon Worlds mobile shift means
Meta’s strategy now gives Horizon Worlds a mobile-first role while keeping Quest VR development connected to third-party creators. The company has not presented the move as an end to its VR investment; instead, it is separating the platforms and directing them toward different audiences. For readers following the change, the key distinction is that Horizon Worlds is moving toward mobile, while Meta says it will continue supporting the wider VR developer community.