PlayStation first-party sales rose in FY2025 after declining for several years, offering a modest recovery from the previous fiscal year. Sony reported 32.1 million copies sold, up from 28.9 million in FY2024. The increase came amid new releases and changes across the company’s game studios, but the total remained well below the peak recorded around the launch of PlayStation 5.
Image credit: Sucker Punch Productions
PlayStation first-party sales rebound in FY2025
Sony’s first-party figures cover games published for PS4 and PS5. They also include selected titles developed by external studios, including games from Arrowhead Game Studios and Team Ninja. As a result, the total reflects a wider publishing portfolio than games made exclusively by Sony-owned development teams.
The 2025 increase coincided with the release of Ghost of Yōtei from Sucker Punch Productions. The game arrived five years after its predecessor, Ghost of Tsushima. A release can contribute to a yearly total, though the reported figure does not show how many copies any individual game sold.
When comparing these figures, it is also useful to remember that they represent copies sold, not revenue or profit. The totals alone do not reveal the effect of game prices, discounts, production costs, or sales across different platforms.
How the latest figures compare with the 2020–21 peak
Sony’s first-party sales reached 58.4 million copies during the period between spring 2020 and winter 2021. That high point coincided with the PS5 launch and releases including The Last of Us Part II, Marvel’s Spider-Man: Miles Morales, and Demon’s Souls. Global COVID-19 lockdowns also fell within this period.
Four years later, sales were less than half that peak despite releases such as Astro Bot and Concord. The total then fell to 28.9 million copies in FY2024 before rising the following year. This context shows why the latest increase is a recovery rather than a return to the earlier high.
Studio changes and release schedules
Inconsistent studio output and long development cycles for major games have been cited as factors behind the decline. Large productions can take years to complete, so the timing and number of releases in a fiscal year may affect annual sales totals. For readers tracking future results, comparing several years is more informative than judging performance from one release or one fiscal period.
Sony has also made changes to its studio lineup. Dark Outlaw Games was shut down as part of what the company described as “several strategic adjustments to support long-term sustainability.” Bluepoint Games, known for remaster work and for co-developing God of War Ragnarök, was also closed. Its reissues included Demon’s Souls, Shadow of the Colossus, and Uncharted.
What the PC strategy could mean
Reports indicate Sony may reduce the number of PS5 exclusives it releases on PC. One concern raised in those reports is that ports could weaken the console’s brand or affect sales of the PS5 and future systems. This remains a reported strategy discussion, not a confirmed explanation for the FY2025 sales increase.
Overall, PlayStation first-party sales improved from FY2024, reaching 32.1 million copies, but remained far below the 58.4 million high recorded around 2020–21. Future annual results will help show whether this rebound continues as Sony’s release schedule and studio plans evolve.