Category: Blog
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2 weeks agoBlog
A practical guide to indie comms: How studios can build visibility without burning out
A practical guide to indie comms: How studios can build visibility without burning out Communications expert Rebecca Attard‑Phillips provides a sanity-saving checklist of exactly what indies need to do when…
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2 weeks agoBlog
A Sea of Remnants studio visit offers a rare glimpse inside NetEase
A Sea of Remnants studio visit offers a rare glimpse inside NetEase As well as a revealing look at how China has perfected the art of monetization in free-to-play [[IMG:1]]…
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2 weeks agoBlog
“Across the industry, we don’t think enough about how we match the scope to what we’re making” – Mike Bithell on why the world needs an im-slim
"Across the industry, we don't think enough about how we match the scope to what we're making" – Mike Bithell on why the world needs an im-slim After the layoffs…
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2 weeks agoBlog
Activision cites data claiming cheating in games is an $8.5bn industry; 69% of online multiplayer studios consider cheating “a significant or very significant problem”
Activision cites data claiming cheating in games is an $8.5bn industry; 69% of online multiplayer studios consider cheating "a significant or very significant problem" "Over the past three decades, cheating…
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2 weeks agoBlog
Activision QA United-CWA union vote to authorise strike, claims publisher has “failed to bargain in good faith over key issues”
Activision QA United-CWA union vote to authorise strike, claims publisher has "failed to bargain in good faith over key issues" "Our members are tired of the stalling and are prepared…
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2 weeks agoBlog
Actor Troy Baker says creatives shouldn’t “demonize” AI as it “cannot create art”
Actor Troy Baker says creatives shouldn't "demonize" AI as it "cannot create art" "I think that it's a good thing. It's a revolution" [[IMG:1]] Veteran actor Troy Baker says that…
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2 weeks agoBlog
AdHoc Studios is “working with Nintendo on a path forward” to address Dispatch censorship
AdHoc Studios is "working with Nintendo on a path forward" to address Dispatch censorship UPDATE: Developer says it became clear during porting process that uncensored version of Dispatch would not…
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2 weeks agoBlog
Advocating for Godot: A report from A Maze Berlin | Opinion
Advocating for Godot: A report from A Maze Berlin | Opinion The experimental indie games dazzled at A Maze, but the real takeaway was how quickly devs have embraced Godot…
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2 weeks agoBlog
After a stint on Warzone, Toys for Bob is thrilled to be back on Spyro – “We were moving away from the types of games that are near and dear to our hearts”
After a stint on Warzone, Toys for Bob is thrilled to be back on Spyro – "We were moving away from the types of games that are near and dear…
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2 weeks agoBlog
After half a decade of job losses, there is no “business as usual” | Opinion
After half a decade of job losses, there is no "business as usual" | Opinion Year after year of grinding redundancies represent an immense destruction of talent and experience, and…
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