Category: Blog
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2 weeks agoBlog
New studio //18.bravo is aiming for a “radically different approach” to game development
New studio //18.bravo is aiming for a "radically different approach" to game development Studio founded by Robert Bowling aims to ditch the live service model and "tie leadership compensation to…
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2 weeks agoBlog
Infinity Nikki and Love and Deepspace dev: “AI lacks the soul to replace human creators”
Infinity Nikki and Love and Deepspace dev: "AI lacks the soul to replace human creators" Infold Games CTO Ji Zhang on the future of AI, RAM prices, and tech that…
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2 weeks agoBlog
Influencer-hosted Convergence indie showcase returns today, featuring 30 new games
Influencer-hosted Convergence indie showcase returns today, featuring 30 new games Livestream event will be streamed on YouTube, Twitch, Steam and IGN [[IMG:1]] Image credit: Fourth Floor Creative Convergence, an indie…
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2 weeks agoBlog
Inkle says TR-49’s $7 price point was experiment to encourage “an impulse, ‘jump in’ mindset”
Inkle says TR-49's $7 price point was experiment to encourage "an impulse, 'jump in' mindset" "With the market so saturated and so algorithmic, it’s pretty reasonable to start experimenting with…
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2 weeks agoBlog
Inkle’s Jon Ingold on why self-publishing is where it’s at
Inkle's Jon Ingold on why self-publishing is where it's at "You can never have a conversation with a publisher across an equal gradient, because it isn't an equal gradient. They…
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2 weeks agoBlog
Inner Pocket Publishing is “building a quiet corner for people who love thoughtful single-player games”
Inner Pocket Publishing is "building a quiet corner for people who love thoughtful single-player games" New indie label is aiming for a highly curated, distinct catalogue rather than a generalist…
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2 weeks agoBlog
Inside Tencent’s long-term strategy: live service, AI tools, and evergreen titles
Inside Tencent's long-term strategy: live service, AI tools, and evergreen titles "I think people should just not be afraid of AI" [[IMG:1]] Image credit: GamesIndustry.biz Many column inches have been…
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2 weeks agoBlog
“Interactive” Pokémon experience to debut at Universal Studios Japan
"Interactive" Pokémon experience to debut at Universal Studios Japan The Pokémon Company and Universal Studios share partnership update, announcing "global development project" for franchise in Universal parks [[IMG:1]] Image credit:…
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2 weeks agoBlog
Interview: While GDC falters, Gamescom goes from strength to strength
Interview: While GDC falters, Gamescom goes from strength to strength Gamescom heads Tim Endres and Stefan Heikhaus discuss ticket sales, government help, and the evolution of Gamescom Latam [[IMG:1]] Image…
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2 weeks agoBlog
Into Games’ IG50 program to support new devs from working-class backgrounds opens again next month
Into Games' IG50 program to support new devs from working-class backgrounds opens again next month Ubisoft joins as headline sponsor [[IMG:1]] Image credit: Into Games Into Games has opened its…
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