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Build a Rocket Boy CEO responds to end of publishing agreement with IOI Partners

The MindsEye publishing agreement with IOI Partners has ended, leaving developer Build a Rocket Boy responsible for publishing the game itself. CEO Mark Gerhard says the change gives the independent studio more control over pricing, future development and its relationship with players. He also discussed a planned mission connected to the studio’s allegations of corporate sabotage, as well as further job cuts.

Image credit: Build a Rocket Boy

Why the MindsEye publishing agreement ended

Build a Rocket Boy ended its publishing agreement with IOI Interactive’s publishing division last month. Gerhard said the studio is comfortable taking charge of its own publishing and wants to work more directly with the MindsEye community.

According to Gerhard, handling publishing in-house will let the company reconsider the game’s price and make it more accessible. He said the studio plans to continue investing in the game and respond to community feedback as it develops. For players considering a purchase, the practical takeaway is to check the current price and available updates, as these may change under the new publishing arrangement.

A new mission and the sabotage allegations

The end of the agreement also means a planned collaboration between Hitman and MindsEye will not go ahead in its original form. A new mission is instead expected to appear as part of a multiplayer update. Gerhard said it will share some evidence related to the studio’s claims of a coordinated effort to harm the game’s launch and reputation.

Gerhard stated that Build a Rocket Boy had carried out investigations and identified people it believes were involved. He said the matter had been referred to authorities in the UK and the US, who were assisting with the investigation. These are allegations made by the company; no findings or arrests are confirmed in the statements described here.

The CEO also claimed that people deliberately tried to create a negative narrative around MindsEye, limiting the game’s opportunity to find an audience and improve after launch. In an earlier statement, a Build a Rocket Boy spokesperson said the company believed there had been a coordinated campaign to damage its reputation and undermine confidence in the game, and that it was working with its legal team.

Further redundancies at Build a Rocket Boy

Gerhard confirmed that job cuts at the developer were continuing, with another round of redundancies starting two weeks before his comments. Earlier cuts took place at the beginning of March after what the company described as a difficult MindsEye launch. The studio said the reductions were intended to support the long-term future of the company and its projects.

For players, the key details to watch are the multiplayer update, the new mission and any changes to the game’s price or ongoing support. The studio has not provided further specifics about the mission or the investigation in the comments summarized here.

What the publishing change means for MindsEye

The MindsEye publishing agreement’s end shifts publishing responsibilities to Build a Rocket Boy and cancels the planned Hitman crossover. Gerhard has said the studio aims to use that independence to adjust pricing, keep investing in the game and engage more closely with players. The allegations and investigation remain matters the company says are in the hands of authorities.

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