Category: Blog

  1. 2 weeks ago
    Blog

    GDCA 2027 moves away from nominations-based system, publishers and devs can now submit games for consideration

    GDCA 2027 moves away from nominations-based system, publishers and devs can now submit games for consideration Eligible games must have launched on PC or console between January 1 and December…

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  2. 2 weeks ago
    Blog

    Generative AI in game development: Navigating IP, regulation, and reputation

    Generative AI in game development: Navigating IP, regulation, and reputation Lawyer Ali Mirsaidi gives a rundown of the legal and reputational complexities surrounding the use of AI in game development…

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  3. 2 weeks ago
    Blog

    Geoff Keighley clarifies how trailers are selected for Gamescom Opening Night Live

    Geoff Keighley clarifies how trailers are selected for Gamescom Opening Night Live Editorially selected games get in for free, but others are paid placements [[IMG:1]] Image credit: GamesIndustry.biz In a…

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  4. 2 weeks ago
    Blog

    German game industry employment drops 3%, marking second year of decline

    German game industry employment drops 3%, marking second year of decline Number of game companies rises 4% this year from 917 to 956 [[IMG:1]] Image credit: Norbert Braun/Unsplash The German…

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  5. 2 weeks ago
    Blog

    German games market rose 4% in 2025 to €9.4bn, driven by hardware sales

    German games market rose 4% in 2025 to €9.4bn, driven by hardware sales Launches of Nintendo Switch 2 and ROG Xbox Ally helped boost overall revenue [[IMG:1]] Image credit: Nintendo…

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  6. 2 weeks ago
    Blog

    Ghost of Yōtei boosts Sony’s Q3 results, “significantly contributed” to 6% rise in digital game revenue

    Ghost of Yōtei boosts Sony's Q3 results, "significantly contributed" to 6% rise in digital game revenue CFO Lin Tao also comments on ongoing memory shortage, new PS5 hardware sales will…

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  7. 2 weeks ago
    Blog

    Global game content revenue forecast to rise 2.3% to $229.1bn in 2030, supported by PC and Asia-Pacific market

    Global game content revenue forecast to rise 2.3% to $229.1bn in 2030, supported by PC and Asia-Pacific market Predicted growth driven by publishers prioritising monetisation of existing audiences over acquiring…

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  8. 2 weeks ago
    Blog

    Global game content sales rose 5.3% to $195.6bn in 2025

    Global game content sales rose 5.3% to $195.6bn in 2025 Private funding fell a further 55% last year, according to Epyllion's latest State of Video Gaming report [[IMG:1]] Image credit:…

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  9. 2 weeks ago
    Blog

    Global mobile games revenue reaches $81.8bn in 2025

    Global mobile games revenue reaches $81.8bn in 2025 Consumers spent more on non-game apps marking a "year of divergence for mobile gaming," according to Sensor Tower [[IMG:1]] Image credit: Pandhuya…

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  10. 2 weeks ago
    Blog

    Godot bans “autonomous AI agent use or vibe coded” contributions

    Godot bans "autonomous AI agent use or vibe coded" contributions "We require all code to be human authored" [[IMG:1]] Godot has updated its contribution policy and "take[n] steps" to reduce…

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