Category: Blog
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2 weeks agoBlog
Housemarque and Bithell Games join Game Republic New Horizons speaker lineup, Nintendo to host open session for developers and publishers
Housemarque and Bithell Games join Game Republic New Horizons speaker lineup, Nintendo to host open session for developers and publishers Additional speakers include Housemarque VFX lead Robbert Groenendijk and Bithell…
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2 weeks agoBlog
Housemarque to host session at Nordic Game 2026
Housemarque to host session at Nordic Game 2026 Helsinki-based studio will discuss the art and design process of its latest game Saros [[IMG:1]] Image credit: Housemarque/Nordic Game Finnish developer Housemarque…
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2 weeks agoBlog
How China came to dominate mobile games – and how Western companies can compete | Opinion
How China came to dominate mobile games – and how Western companies can compete | Opinion Chinese mobile game firms are rapidly eating into overseas markets, and Western companies cannot…
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2 weeks agoBlog
How Cure: A Hospital Simulator aims to snare content creators through some clever Twitch integration
How Cure: A Hospital Simulator aims to snare content creators through some clever Twitch integration "We wanted to create games that first and foremost provide a stage for online performance"…
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2 weeks agoBlog
The devs of Chinese hit The Scroll of Taiwu on what Western devs get wrong in China – and why they rejected generative AI
The devs of Chinese hit The Scroll of Taiwu on what Western devs get wrong in China - and why they rejected generative AI As the multi-million selling wuxia RPG…
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2 weeks agoBlog
How Evil Empire makes one of the most effective indie showcase events – while juggling Castlevania, live ops, and building its own IP
How Evil Empire makes one of the most effective indie showcase events – while juggling Castlevania, live ops, and building its own IP The flat-rate Triple-I initiative has a high…
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2 weeks agoBlog
How Evil Trout aims to turn a cult free game into a Steam hit – again
How Evil Trout aims to turn a cult free game into a Steam hit – again As The Incident At Galley House hits Steam, Robin Ward explains how he’s accidentally…
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2 weeks agoBlog
How Fireshine Games backed a winner with Far Far West
How Fireshine Games backed a winner with Far Far West Chief portfolio officer Jasper Tanner-Barnes and CEO Brian Foote discuss game discovery – "A game with very few wishlists on…
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2 weeks agoBlog
How game sequels drive bigger audiences for content creators
How game sequels drive bigger audiences for content creators Gamesight data shows that rather than running into viewer fatigue, franchise sequels can attract significantly larger audiences for streamers [[IMG:1]] Image…
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2 weeks agoBlog
How have things been going at Rovio since it was bought by Sega?
How have things been going at Rovio since it was bought by Sega? Angry Birds creative officer Ben Mattes on life under Sega, Rovio's transmedia ambitions, and why there won't…
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