Category: Blog
-
2 weeks agoBlog
How indie studios can survive industry volatility | Opinion
How indie studios can survive industry volatility | Opinion The head of Nova Assembly offers a six-part manifesto for indie survival, from abandoning the single-project model to avoiding reliance on…
Read more -
2 weeks agoBlog
How Planet of Lana became a hit through dogged determination after being rejected “hundreds” of times
How Planet of Lana became a hit through dogged determination after being rejected "hundreds" of times And now there might even be a film [[IMG:1]] Image credit: Wishfully/Thunderful Publishing The…
Read more -
2 weeks agoBlog
How Rainbow Six Siege lasted ten years and brought in 100m players
How Rainbow Six Siege lasted ten years and brought in 100m players The game's VP of marketing and esports discusses ten years of development, going free-to-play, and what the brand…
Read more -
2 weeks agoBlog
How recent laws impact game design, from in-game chat to notifications
How recent laws impact game design, from in-game chat to notifications How game developers can stay on the right side of current and upcoming legislation affecting the industry [[IMG:1]] Image…
Read more -
2 weeks agoBlog
How Star Wars: Galactic Racer kept the core team small and sustainable through “distributed development”
How Star Wars: Galactic Racer kept the core team small and sustainable through "distributed development" "When you shrink, there's a personal impact to people, but you also lose an incredible…
Read more -
2 weeks agoBlog
How Steam changes and a China strategy helped TinyBuild’s The King is Watching hit 500k sales
How Steam changes and a China strategy helped TinyBuild's The King is Watching hit 500k sales The publisher's CEO and founder, Alex Nichiporchik, explains label's long-term vision for the game,…
Read more -
2 weeks agoBlog
How the Employment Rights Act 2025 empowers unions and employees, and how the games business must prepare
How the Employment Rights Act 2025 empowers unions and employees, and how the games business must prepare New UK laws coming into effect from this month reduce employee hurdles for…
Read more -
2 weeks agoBlog
How to run an indie game studio: Part 1, What is a studio?
How to run an indie game studio: Part 1, What is a studio? Business coach Martijn van Zwieten provides the first part of a five-part series on successfully managing an…
Read more -
2 weeks agoBlog
How to run an indie game studio: Part 2, Defining your future
How to run an indie game studio: Part 2, Defining your future Business coach Martijn van Zwieten explains how to set a long-term goal for your studio that will define…
Read more -
2 weeks agoBlog
How to run an indie game studio: Part 3, Dealing with issues
How to run an indie game studio: Part 3, Dealing with issues A guide to getting issues out into the open and solving them through constructive discussions [[IMG:1]] Image credit:…
Read more