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Curve Games partners with Wayfinder Studios to publish online co-op RPG Wyldheart

Wyldheart, an online co-op RPG from independent developer Wayfinder Studios, will be published by Curve Games. The partnership gives the Swedish studio a publishing partner as it moves the game into its next development phase, following strong early interest from players.

Image credit: Wayfinder Studios

Wyldheart and Curve Games: what the partnership means

Curve Games says it is investing in ambitious games and distinctive independent studios, and describes Wyldheart as a project that fits its direction. For Wayfinder, the agreement brings a partner to support the next stage of the game’s development and build on the response it has received so far.

Curve Games framed the deal as part of its broader roadmap after its acquisition by Nazara Technologies for £21.7 million last May. Because the announcement refers to the acquisition as happening last May, readers should check the publication date to establish the exact year.

Wayfinder CEO Dennis Brännvall said the team wanted a publisher that understood both the game’s aims and the audience it is being made for. He added that the studio is looking forward to working with Curve as Wyldheart enters its next chapter.

Who is developing Wyldheart?

Wayfinder Studios was established in Sweden in 2020 by a group of industry veterans. Its founders include former EA DICE creative director Dennis Brännvall, former studio director Fia Tjernberg, and DICE alumni Manne Ederyd and Adam Clark.

Wyldheart is the studio’s debut title. It has attracted more than 375,000 wishlists on Steam and raised €248,000 through Kickstarter. These figures show substantial early interest, although wishlists and crowdfunding totals do not by themselves confirm a release date or guarantee the game’s final features.

Practical tip: Players following the project can use its official Steam and Kickstarter pages to check for current development updates, announcements and any changes to plans.

A co-op RPG built around private worlds

Wayfinder has described Wyldheart as a project in a genre where the team hopes to take a different approach. The developers have experience working on large-scale AAA games, but say they are interested in persistent worlds designed for smaller, private groups rather than huge shared servers.

The studio’s stated vision is a world that players can enjoy with their own community, with a structure comparable to having a personal Minecraft or Valheim server. This description offers a sense of the intended social scale, but it should not be taken as confirmation of specific gameplay systems that have not been detailed.

What players should watch for

  • Updates explaining how private worlds and online co-op will work.
  • Information about supported platforms, release timing and player-group size.
  • Details on which features are planned for launch and which may change during development.

What the Wyldheart publishing deal signals

The partnership brings together a new studio with experienced developers and a publisher seeking distinctive independent games. Wyldheart’s wishlist and Kickstarter numbers indicate early community attention, while its private-world concept gives players a clear point to follow as more details emerge. For anyone tracking Wyldheart, the most useful next step is to look for concrete updates on its co-op features, development progress and release plans.

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