Death Stranding 2 progression systems give players more than one way to develop Sam. The new APAS skill tree lets you choose abilities for combat, stealth, or deliveries, while routine actions gradually improve some of his core attributes. Together, these systems reward adapting to the task ahead instead of sticking to a single build.

How Death Stranding 2 progression systems work
The Automated Porter Assistant System, or APAS, is the central skill system. Its enhancements support three areas: combat, stealth, and serviceship, the game’s term for delivering packages. Possible perks include quieter movement while sneaking, battery charging in the rain, weapon auto-aim, and alerts for attacks from behind.
To unlock enhancements, spend points from Sam’s memory pool. Abilities have different costs, and the available memory limits how many you can equip at once. Completing missions increases memory bandwidth; the amount depends on your post-delivery Porter Grade. This makes delivery performance relevant not only to the job at hand but also to how many skills you can bring along later.
Enhancements can be switched off at no cost, returning their points to the pool. That flexibility makes it practical to adjust Sam’s setup when your priorities change. Before setting out, consider whether the route calls for careful movement, a larger carrying load, or preparation for combat, then select skills that suit the plan.

Choose enhancements to match the job
For delivery-focused trips, exploration and cargo-handling perks can be useful. One enhancement helps Sam carry heavy loads without losing his balance, while another adds weather information to the map overlay. If a mission involves entering an enemy camp, combat-oriented skills may be a better fit.
Because you can reallocate APAS points without a penalty, there is little need to treat your first setup as permanent. Review the mission’s likely demands and change your loadout when necessary. For longer journeys, weather information and improved stability can help you prepare; for hostile areas, prioritize the combat or stealth options that match your approach.
Everyday actions can improve Sam’s attributes
Sam also gains permanent stat improvements by performing ordinary actions. Attributes such as endurance, stealth, and carrying capacity can increase as he uses those abilities. Players who regularly avoid direct confrontations and move quietly, for example, can gradually improve Sam’s stealth aptitude.
This gives routine play a lasting effect. Delivering cargo across unstable environments can contribute to Sam’s development, whether he is transporting chemicals or a hot pizza. It also means that different playstyles can shape his strengths over time without requiring every player to follow the same route through the skill system.
What to know before playing
- APAS enhancements use memory points, so choose abilities according to your immediate needs.
- Mission completion expands memory bandwidth, with the increase tied to your post-delivery Porter Grade.
- You can deactivate an enhancement and reclaim its points at no cost.
- Sam’s attributes improve through repeated actions, so your usual approach can influence his development.
Death Stranding 2: On the Beach launches on June 26 for PlayStation 5. Its progression systems support both deliberate loadout changes and gradual improvement through play, giving players practical ways to tailor Sam to each situation.