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Don’t Nod warns it may not have enough funding to operate beyond January 2027

Don’t Nod funding has come under renewed scrutiny after the French game developer warned that it may not have enough financing to continue operating beyond January 31, 2027. The company says it needs additional external funding, as falling cash reserves and weaker revenue add pressure while it considers a major restructuring.

Image credit: Don’t Nod

Don’t Nod funding warning and cash position

The company described the situation as a “material uncertainty” about its ability to continue operating after January 31, 2027, unless it secures further financing. This is a warning about financial risk, not an announcement that the studio has decided to close.

Gross cash declined from $17.9 million (€15.4 million) at the end of 2025 to $11.4 million (€9.8 million) at the end of June 2026. By the end of July, it had fallen further to $9.3 million (€8 million). These figures help explain why securing new funding is a central issue for the company.

For readers tracking the situation, the January 2027 date is conditional: the warning concerns the company’s ability to operate if additional external financing is not obtained.

Revenue falls as operating losses widen

In its first-half 2026 results, Don’t Nod reported total operating revenue of $7.1 million (€6.1 million), down 56% year over year from $16.2 million (€13.9 million). This total includes capitalized production costs.

Revenue from sales and development work fell 14%, from $8.1 million (€7 million) to $7.1 million (€6.1 million). Sales contributed $4.1 million (€3.5 million), while development revenue rose to $3 million (€2.6 million), largely due to a Montreal-based narrative game based on a “major” Netflix property. The operating EBITDA loss widened to $5 million (€4.3 million), compared with $2.3 million (€2 million) in the same period last year.

The company also said that neither its science-fiction adventure game Aphelion nor the unannounced project known internally as P14 met the funding-capacity criteria it required, despite expressions of interest.

Restructuring could affect up to 90 positions

Don’t Nod is considering focusing its French operations on a single production line, combining the expertise needed to start new projects before current productions are complete. The proposed transformation could result in up to 90 positions being cut in France.

The board approved the plan on September 4, and initial discussions with employee representatives and union negotiations have begun. CEO Oskar Guilbert said the results reflected significant challenges facing the industry. He also acknowledged the impact the proposed measures could have on affected employees and said support measures were being put in place.

As the proposal is still under consideration, the figure of up to 90 positions describes a potential reduction, not a confirmed final number. Employees and readers following the restructuring should distinguish the announced plan from any final decisions.

Earlier financial concerns

This is not the company’s first warning about its finances in 2026. In June, auditors reportedly cautioned that Don’t Nod could run out of cash by November 2026 without further financing. Tencent, the company’s largest shareholder, had declined a request for a short-term capital increase.

Don’t Nod also reduced its workforce by an unspecified number in 2025, following an earlier restructuring organized around three genres: RPG, narrative adventure and action adventure.

What the Don’t Nod funding warning means

The latest results show pressure from declining cash reserves, lower operating revenue and a wider operating EBITDA loss. The company’s ability to continue beyond January 2027 depends on securing additional external financing, while its proposed restructuring could reshape its French operations. The funding warning signals substantial uncertainty, but it does not by itself confirm that operations will end.

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