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EA is reportedly laying off recruitment, customer support, safety, and IT staff

Reports of EA layoffs indicate that recruitment, customer support, trust and safety, and IT staff may be affected by a new round of workforce changes at Electronic Arts. The company has not publicly confirmed the number of employees involved, so the reported scope remains unclear.

Image credit: Electronic Arts

EA layoffs reportedly affect several departments

According to reports based on anonymous sources and public posts from people who say they were impacted, employees across several teams have been affected. The reported areas include recruitment, customer support, trust and safety, and information technology. No confirmed total has been made public.

For employees and industry observers, the distinction between proposed role changes and confirmed job losses matters. The available information describes changes to roles and work arrangements, but does not establish how many positions have been eliminated or whether every affected role will be cut.

What the reported employee email said

Members of EA’s Fan Care team were reportedly told that the company would need to “adapt how [EA] works to better meet fans’ changing needs.” The message also described changes or proposed changes to some roles, the creation of new roles, and the possibility of moving certain work to other teams, locations, or service partners.

This wording points to a mix of potential organizational changes, rather than providing a complete account of which jobs or locations are affected. Employees following the situation should rely on direct company communications for details about their own roles and avoid treating unverified reports as a full list of decisions.

How this fits EA’s recent workforce changes

In September, EA confirmed an agreement to be acquired for $55 billion by an investment consortium comprising Saudi Arabia’s Public Investment Fund (PIF), Silver Lake, and Affinity Partners. The following month, the company told employees there would be no “immediate changes” to its workforce. The reported cuts emerged around eight months later.

EA also laid off an undisclosed number of employees in March at four studios that had worked on Battlefield 6. The game won Game of the Year at the UKIE Video Game Awards, sold more than seven million units in its first three days on sale in October 2025, and became the best-selling game in the United States in 2025. The developer of Skate, Full Circle, has also recently made redundancies.

What is still unconfirmed

EA has not provided a public figure for the number of employees affected by the reported changes. It is also unclear which roles may be moved, replaced, or eliminated, and whether the changes are limited to particular offices or teams. Until the company shares more information, the reported details should be understood as incomplete.

EA layoffs: key takeaway

The reported EA layoffs involve several corporate and support functions, but the exact number of affected staff and the final structure of the teams are not known. The company’s earlier assurance that there would be no immediate workforce changes followed its acquisition announcement; it does not, by itself, confirm the details of the current reports.

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