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Electronic Arts is laying off workers at the Battlefield 6 studios

Battlefield 6 layoffs have reportedly affected employees at four studios involved in developing the game, although the number of people impacted has not been disclosed. The reported changes come as the title remains a major franchise priority for Electronic Arts (EA) and as attention turns to its player numbers and future plans.

Image credit: Battlefield Studios/EA

Battlefield 6 layoffs: which studios are affected?

Reports identify four studios as affected: Criterion in the United Kingdom, DICE in Sweden, Ripple Effect in California, and Motive in Canada. Employees were reportedly told that the cuts are part of a realignment. The studios are expected to remain operational, and no public breakdown of affected roles or locations has been provided.

EA has also made redundancies at Full Circle, the studio developing Skate. That is a separate change from the reported Battlefield organization restructuring. For employees and players alike, it is useful to distinguish confirmed studio status from details—such as the number of roles affected—that have not been made public.

EA says Battlefield remains a priority

EA described the changes as selected adjustments intended to bring teams into closer alignment with the needs of the Battlefield community. The company said the franchise remains one of its biggest priorities and that it will continue investing in it, using player feedback and insights from Battlefield Labs to guide its work.

The company has not publicly clarified how many employees are affected, which roles are involved, or the specific reasoning behind each change. Until further details are shared, the scope of the realignment remains uncertain.

Battlefield 6 sales and player activity

Battlefield 6 had a strong launch in 2025. It sold more than seven million copies during its first three days on sale in October and later became the best-selling game in the United States for 2025. It also won Game of the Year at the UKIE Video Game Awards.

Player activity on Steam has fallen from its launch high. SteamDB recorded a peak of 747,440 concurrent players at launch, while the game’s most recent 24-hour peak in the report was 67,080. For comparison, rival shooter Arc Raiders had a recent 24-hour peak of 235,475, against its all-time high of 481,966. These figures cover Steam activity, rather than the game’s total player base across all platforms.

Battlefield 6’s free-to-play battle royale spin-off, Redsec, has also received a mixed response on Steam, with recent reviews falling into the Mostly Negative category. Steam reviews reflect the views of users who post there and do not represent every player’s experience.

What the reported changes could mean

EA shareholders have backed a proposed $55 billion acquisition of the company. The deal is expected to be completed in the first quarter of FY2027; reports have said Saudi Arabia’s Public Investment Fund could own more than 93.4% of EA once it closes. The acquisition and studio changes are separate developments, and their eventual effects on Battlefield have not been specified.

For now, the clearest information is that four Battlefield studios are reportedly part of an internal realignment, while EA says it continues to invest in the franchise. The number of employees affected and the longer-term impact on development remain unknown. Readers following Battlefield 6 layoffs should look for further official details before drawing conclusions about individual projects or studio operations.

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