Image credit: FIFA
FIFA Digital Football is the organisation’s new strategy for building a broad collection of football games with different developers and publishers. Rather than relying on one long-term games partner, FIFA is bringing together projects across mobile, streaming, simulation and esports. The announcement follows the end of FIFA’s partnership with EA in 2022.
What FIFA Digital Football includes
FIFA describes the collection as a “Digital Football Ecosystem.” Its current projects and partnerships cover several platforms and styles of play, giving players different ways to engage with football. The announced lineup includes:
- FIFA World Cup Launch Edition: A new World Cup simulation from Delphi Interactive, described by FIFA as a game that lets players create their own World Cup story. It is planned to launch on Netflix this summer.
- FIFA Heroes: A free-to-play mobile arcade game developed by EMBER studio, with a launch planned for this year.
- FIFA Rivals: A mobile game developed by Mythical Games, which launched in 2025.
- FIFA Super Soccer: FIFA’s partnership with GameFam’s Roblox title Super League Soccer, which was rebranded under the FIFA name.
- Football Manager: Official FIFA events are being added to Sports Interactive’s football management series.
- eFootball: Konami’s game is a partner for official FIFAe esports tournaments.
- Rocket League: Epic’s game is also partnering with FIFAe.
For players choosing what to try, the key difference is the type of experience: some titles focus on direct match action, while others emphasise management, mobile play or esports. Platform and launch timing also vary, so check each game’s official listing for availability in your region.
Four types of football game
FIFA groups its portfolio into four categories based on whether a game is action-focused and whether it aims to simulate football. The World Cup Launch Edition is classed as football action simulation, while FIFA Heroes is football action without a simulation focus. Football Manager represents non-action simulation, and FIFA Rivals is categorised as non-action and non-simulation.
This framework shows that the strategy is not limited to traditional match simulations. It also makes room for arcade formats, management games and other football-themed experiences. FIFA says it wants the portfolio to reach 1.8 billion “football loving gamers.”
More partnerships may follow
FIFA’s announcement brings together deals made with multiple companies since its EA agreement ended. The organisation is also working on additional partnerships with developers and publishers, with the stated aim of offering branded football experiences to players around the world. FIFA referred to working with gaming creators as part of the strategy, but did not provide further details.
For players, a wider range of partners could mean more variety in game formats and platforms. However, the lineup is still developing, and the available information does not specify details for every project. FIFA Digital Football is therefore best understood as an expanding portfolio rather than a single game or platform.