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Indie developer Oxalis drops web3 and NFTs for cosy RPG Moonfrost

Moonfrost is taking a new direction: developer Oxalis Games is ending its plans for Web3 and NFTs and refocusing the cosy RPG as a handcrafted premium game. The studio says it is targeting a PC release on Steam and the Epic Games Store.

Image credit: Oxalis Games

Moonfrost leaves Web3 and NFTs behind

Oxalis says it has decided that Web3 features do not fit the kind of experience it wants to create. Studio CEO Gina Nelson explained that the team listened to feedback from players interested in cosy games, who value welcoming worlds and meaningful progression rather than NFTs.

Nelson also said the studio is closing this part of the project completely. She described Moonfrost as a world players should be able to return to, built around more than farming or adventure. The team now intends to position it in the premium PC game market.

For players, this change means the announced direction no longer centres on NFT ownership or Web3-based earning and speculation. Oxalis has not provided a release date in the information available here, so players should treat the Steam and Epic Games Store plans as intended platforms rather than a confirmed launch schedule.

Leadership changes at Oxalis Games

The shift in the game’s plans comes alongside a change in the studio’s leadership. Gina Nelson, who previously shared the chief executive role with co-founder Ric Moore, is now Oxalis Games’ sole CEO. She had spent five and a half years as the company’s COO before becoming co-CEO.

Moore announced that he had stepped down after Nelson expressed a wish to lead the company independently. Companies House records show that he was removed as a director on December 31, 2025. He has remained an advisory board member and has described himself as a major stakeholder. Companies House continues to list both Moore and Nelson as people with significant control.

A focus on handcrafted development

Nelson said Oxalis has explored AI tools, but the studio’s focus is now on craft and hands-on development. She described Moonfrost as a game made by people, with its world and systems created carefully and an original soundtrack designed to draw players in. Nelson also said the company has no intention of replacing its team.

This emphasis gives players a clearer picture of the studio’s stated creative priorities: original work, deliberate development and a premium PC experience. The announcement does not provide further details about gameplay systems or a release window.

Funding and studio background

Oxalis Games was founded in August 2020. In 2022, the company raised $4.5 million in seed funding led by Blocore. The round also included Supercell, Animoca Brands, Griffin Gaming Partners, Sir Ian Livingstone and then-Jagex CEO Phil Mansell.

The studio later raised an additional $2 million in a funding round in late 2025, led by L1D and Arete Capital. These funding details provide context for the company behind Moonfrost, but Oxalis has not linked the fundraising announcements to a specific launch date.

What the change means for Moonfrost

Moonfrost is moving away from Web3 and NFTs and toward a handcrafted, premium PC release planned for Steam and the Epic Games Store. Oxalis has also clarified that its development approach will prioritise human-led creative work. Players following the project should watch for official updates on the release date and further gameplay details.

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