The next StarCraft is set to take the long-running series in a new direction: the planned 2030 release is an open-world first-person shooter rather than a real-time strategy game. Announced at BlizzCon 2026, the project is led by Blizzard general manager and vice president Dan Hay. Here is what has been revealed so far, and what players may want to wait for before drawing conclusions about the game.
Image credit: Blizzard Entertainment
What to expect from the StarCraft open-world FPS
Blizzard says the game will place players on the battlefield and give them room to explore its environments. Hay described the aim as letting players discover the setting, encounter its different factions, and take part in events across an open world. That approach represents a notable change for a franchise known primarily for strategy gameplay.
The project is titled StarCraft and is currently scheduled to launch in 2030. The announcement does not provide details about platforms, combat systems, or a specific release date. Those points remain unconfirmed, so players should treat the year as the current schedule rather than a guaranteed launch date.
Story and single-player structure
Hay has said players will be able to create and name a character, then follow that character through a story with a beginning, middle, and end. The world is intended to be explorable, but the narrative will have a defined conclusion.
He also described the project as a standalone game rather than a seasonal title. In practical terms, the comments suggest a self-contained story experience, although details such as progression, replay options, and any post-launch content have not been announced.
- Genre: Open-world first-person shooter
- Planned release: 2030
- Story format: A character-led narrative with a definitive ending
- Seasonal model: The project is not currently described as a seasonal game
A long gap since the last StarCraft release
The new game would be the first major StarCraft release since StarCraft 2: Legacy of the Void, which arrived in 2015. The original StarCraft debuted in 1998, establishing the series as a strategy franchise. Moving to a first-person perspective is therefore a significant shift in both genre and presentation.
This is not Blizzard’s first attempt to develop a StarCraft shooter. StarCraft: Ghost was announced in 2002 and cancelled in 2006 after delays. A separate project, known by the codename Ares, was cancelled in 2019 as the company prioritised Diablo 4 and Overwatch 2. The newly announced title is a distinct project, and its planned release remains several years away.
Other BlizzCon announcements
BlizzCon 2026 also featured announcements for other Blizzard franchises. Diablo 5 was announced for spring 2029, alongside new content for Diablo 4; an animated Diablo series is also in development. Blizzard additionally announced World of Warcraft: Forever, a remastered and expanded version of the original game.
World of Warcraft: Forever is set to include three new zones, more than 1,000 new quests, nine dungeons, two raids, and a new Skyborne race. Its beta is scheduled to begin September 17, with the full release planned for November 4.
What players should watch for next
For now, the confirmed outline is a 2030 release target, an open-world FPS format, and a story built around a player-created character. More information will be needed to understand how exploration, combat, and the series’ factions will work together. Until Blizzard shares those specifics, the safest way to describe the StarCraft open-world FPS is as an announced project with a planned date, not a finished picture of its gameplay.