Rover’s Tale will be self-published by developer Observer Interactive after the Middlesbrough-based studio and Team17 mutually agreed to end their publishing partnership. The change also moves the creature-collecting metroidvania’s planned release to 2027. Observer Interactive says it can fund the remaining development itself and will continue gathering player feedback as it prepares the game for launch.
Image credit: Observer Interactive
Why Rover’s Tale is moving to self-publishing
Observer Interactive CCO and design director Matty McGrory described the separation as an amicable decision made with the game’s interests in mind. He said Team17 had supported the project during an important period for the studio, when publishers were not readily taking on new intellectual properties.
According to McGrory, Team17 helped grow Rover’s Tale to around 35,000 wishlists, provided marketing, production and development support, and helped the team collect feedback. He also said the two companies remain on good terms and that Team17 offered advice as Observer Interactive prepared a new launch plan.
For players, the main confirmed change is the revised 2027 release window. The studio has not shared further release specifics in this announcement, so players should look to future updates for details on timing and availability.
Funding development and building the studio
McGrory did not discuss contractual or royalty details, but said the studio is in a position to finance the rest of development. He acknowledged that paying for the final stage independently is the main practical challenge, while noting that the team began as an indie studio and sees value in completing the journey on its own terms.
Observer Interactive has also worked on projects beyond its debut game. Its portfolio includes co-development work with Kong Studios on a virtual studio experience involving the virtual band Gorillaz, as well as support for Next Games on Netflix Minigolf. Next Games is now Netflix’s only internal developer following the closures of Night School Studio and Moonlot Games.
The studio has mentioned another project in development but has not revealed details. McGrory said the range of work has helped establish Observer Interactive as a team trusted to contribute to different intellectual properties and strengthened its ability to consider self-publishing.
What players can expect from Rover’s Tale
Observer Interactive calls Rover’s Tale an important project because it is the studio’s first original IP and debut game. The team says it has worked to ensure the studio’s stability does not depend on the performance of a single title.
The planned launch is simultaneous across every platform and in 12 languages. The game is also set to be demonstrated at Gamescom, with a first look at the Switch 2 version included. These plans indicate the intended breadth of the release, while the 2027 window gives the studio more time to prepare the game.
Earlier this year, the team held mock reviews and alpha playtests. McGrory said the response was encouraging and that player comments helped identify areas to improve. Observer Interactive plans another public playtest toward the end of this year or early next year, although the studio has not provided an exact date.
How the studio plans to prepare for launch
Self-publishing means Observer Interactive will take on responsibilities that would otherwise involve a publishing partner. McGrory said the team will seek outside advice or support when needed, while keeping its existing development process in place.
- Continue speaking with the community and sharing updates.
- Run playtests and use feedback to guide improvements.
- Prepare the game for its planned release across platforms and in 12 languages.
For anyone following Rover’s Tale, the most useful next milestones are the Gamescom demonstration and details about the planned public playtest. The studio’s stated goal is to release a polished debut, introduce Observer Interactive to a wider audience and build a community interested in its future games. Rover’s Tale is now on a self-publishing path, with its release planned for 2027.