The new Fable game is bringing the series back with a familiar mix of fantasy adventure, open-world exploration and playful humor. After years of limited information, a new look at the game has shown how its story begins, what players may encounter early on and how combat draws on the original games.

What the new Fable game reveals
Playground Games, best known for the Forza Horizon series, is developing the new entry in the Fable franchise. The series had been largely dormant since Fable: The Journey launched for Kinect in 2012. Development of the new game was first teased in 2017, and the team has shared relatively little about its progress until now.
The adventure begins with the player as a child. Before long, the character discovers they are a rare hero—the first to appear in a long time. A calamity strikes their home village of Briar Hill, setting the story in motion and sending the young hero out into the wider world.
According to the preview, players will be able to explore the open world early in the game. One of the situations they encounter involves two rival gangs competing for power. This early access to the world could give players room to explore alongside the main story, although the preview does not detail how exploration and missions will be structured.
Familiar combat, enemies and chickens
The combat shown so far appears to follow the straightforward, flexible approach associated with earlier mainline Fable games. Players can divide their attention between three broad styles:
- Melee: Close-range attacks for fighting enemies nearby.
- Long-range combat: Attacks that let players engage from farther away.
- Magic: Spells that add a fantastical option to a fight.
Familiar enemies are also set to return, including Hobs. A preview scene showed the hero facing a giant, fire-breathing chicken—a humorous nod to the chickens players could kick in the original game in 2004. The moment captures the series’ mix of fantasy action and comic mischief.
What to watch for next
The available details offer an introduction to the premise and some of the combat, but leave plenty of questions open. The preview does not explain the full progression system, the scale of the open world or how choices affect the story. Those details will help show how this new adventure balances familiar Fable features with its own ideas.
For now, the new Fable game appears to retain the series’ recognizable foundations: a hero’s journey, a world to explore, several ways to fight and a memorable chicken encounter. Players can look to future updates for a clearer picture of how these elements fit together.